Firewatch is a freak of nature in third-person

Firewatch (opens in new tab), like many video games, is played entirely from a first-person perspective. And it turns out there is a very good reason that the game never pulls back the camera: main character Henry is a shape-shifting nightmare. Campo Santo art director Olly Moss shared some startling behind-the-shoulder looks at Henry on his Twitter account. They are not for the easily startled.

Firewatch animation in third person reveals a nightmare human carbuncle. pic.twitter.com/lqVyH84xP8February 11, 2016

See more

Go home, Henry. You’re drunk. pic.twitter.com/Mu00PcCxKGFebruary 11, 2016

See more

Walking simulator. pic.twitter.com/PWsbSgX6ZcFebruary 11, 2016

See more

We had to cut this Henry reveal. pic.twitter.com/rw1VsYB89rFebruary 11, 2016

See more

With linebacker shoulders and Mr. Fantastic hands, it’s little surprise that Henry spends his time out in the wilderness, associating with others only through handheld radio. Body horror aside, Moss’s tweets offer an enlightening look at the many tricks and illusions game developers can use to create convincing first-person perspectives. Seriously, though, those hands.

Seen something newsworthy? Tell us!

About Fox

Check Also

Skull and Bones now has an ESRB rating

Ubisoft’s seafaring adventure, Skull and Bones, has been rated “Mature” by the ESRB. It’ll be …

Leave a Reply